matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
Loading...
Searching...
No Matches
resources Directory Reference
Directory dependency graph for resources:
engine/include/engine/resources

Files

 Mesh.hpp
 Defines the Mesh class that serves as the interface for mesh rendering and storing processed assimp scenes.
 
 Model.hpp
 Defines the Model class that serves as the interface for model rendering.
 
 ResourcesController.hpp
 Defines the ResourcesController class that manages resources such as models, textures, shaders, and skyboxes.
 
 Shader.hpp
 Defines the Shader class that serves as an abstraction over OpenGL shaders.
 
 ShaderCompiler.hpp
 Defines the ShaderCompiler class that serves as the interface for shader compilation.
 
 Skybox.hpp
 Defines the Skybox class that serves as the interface for skybox rendering.
 
 Texture.hpp
 Defines the Texture class that serves as an abstraction over OpenGL textures.