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matf-rg-engine
1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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Files | |
| file | Mesh.hpp [code] |
| Defines the Mesh class that serves as the interface for mesh rendering and storing processed assimp scenes. | |
| file | Model.hpp [code] |
| Defines the Model class that serves as the interface for model rendering. | |
| file | ResourcesController.hpp [code] |
| Defines the ResourcesController class that manages resources such as models, textures, shaders, and skyboxes. | |
| file | Shader.hpp [code] |
| Defines the Shader class that serves as an abstraction over OpenGL shaders. | |
| file | ShaderCompiler.hpp [code] |
| Defines the ShaderCompiler class that serves as the interface for shader compilation. | |
| file | Skybox.hpp [code] |
| Defines the Skybox class that serves as the interface for skybox rendering. | |
| file | Texture.hpp [code] |
| Defines the Texture class that serves as an abstraction over OpenGL textures. | |