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matf-rg-engine
1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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Defines the Texture class that serves as an abstraction over OpenGL textures. More...
#include <string_view>#include <filesystem>#include <utility>

Go to the source code of this file.
Classes | |
| class | engine::resources::Texture |
| Represents a texture object within the OpenGL context. More... | |
Namespaces | |
| engine | |
| engine::resources | |
Enumerations | |
| enum class | engine::resources::TextureType { engine::resources::Regular , engine::resources::Diffuse , engine::resources::Specular , engine::resources::Normal , engine::resources::Height } |
Defines the Texture class that serves as an abstraction over OpenGL textures.