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matf-rg-engine
1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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Defines the Mesh class that serves as the interface for mesh rendering and storing processed assimp scenes. More...


Go to the source code of this file.
Classes | |
| struct | engine::resources::Vertex |
| Represents a vertex in the mesh. More... | |
| class | engine::resources::Mesh |
| Represents a mesh in the model in the OpenGL context. More... | |
Namespaces | |
| engine | |
| engine::resources | |
Defines the Mesh class that serves as the interface for mesh rendering and storing processed assimp scenes.