matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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Defines the Mesh class that serves as the interface for mesh rendering and storing processed assimp scenes. More...
Go to the source code of this file.
Classes | |
struct | engine::resources::Vertex |
Represents a vertex in the mesh. More... | |
class | engine::resources::Mesh |
Represents a mesh in the model in the OpenGL context. More... | |
Namespaces | |
namespace | engine |
namespace | engine::resources |
Defines the Mesh class that serves as the interface for mesh rendering and storing processed assimp scenes.