matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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This controller does nothing and together with EngineControllersEnd it servers as a sentinel controller for marking the engine controllers. More...
#include <Controller.hpp>
Public Member Functions | |
std::string_view | name () const override |
Public Member Functions inherited from engine::core::Controller | |
virtual | ~Controller ()=default |
void | before (Controller *next) |
void | after (Controller *prev) |
const std::vector< Controller * > & | next () const |
bool | is_enabled () const |
Controller will execute as long this function returns true. | |
void | set_enable (bool value) |
Enables or disables the controller based on value. The ControllerManager executes only the enabled controllers, except for the Controller::poll_events function, that's executed always. By default, controllers are enabled when registered. | |
Additional Inherited Members | |
Static Public Member Functions inherited from engine::core::Controller | |
template<typename TController > | |
static TController * | get (std::source_location location=std::source_location::current()) |
Serves as a single access point for all the Controller types throughout the code base. Make sure to register the controller via App::register_controller before calling this function. | |
This controller does nothing and together with EngineControllersEnd it servers as a sentinel controller for marking the engine controllers.
This makes it easier for the concrete App
implementation to order its custom controllers before/after engine controllers.
Here is an example of how to make the user_controller
execute before all the engine controllers:
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inlineoverridevirtual |
Returns the controller class name; used for logging.
Reimplemented from engine::core::Controller.