|
matf-rg-engine
1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
|
Defines the PlatformController class that serves as the interface for platform-specific functionality, such as input handling and window management. More...
#include <engine/core/Controller.hpp>#include <memory>#include <vector>#include <engine/platform/Input.hpp>#include <engine/platform/Window.hpp>#include <engine/platform/PlatformEventObserver.hpp>

Go to the source code of this file.
Classes | |
| struct | engine::platform::FrameTime |
| Stores elapsed time for frames in seconds. More... | |
| class | engine::platform::PlatformController |
| Registers Platform events such as mouse movement, key press, window events... More... | |
Namespaces | |
| engine | |
| engine::platform | |
Defines the PlatformController class that serves as the interface for platform-specific functionality, such as input handling and window management.