matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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Defines the Camera class for rendering. More...
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
Go to the source code of this file.
Classes | |
class | engine::graphics::Camera |
Camera processes input and calculates the corresponding Euler Angles, Vectors and Matrices for use in OpenGL. More... | |
Namespaces | |
namespace | engine |
namespace | engine::graphics |
Defines the Camera class for rendering.