matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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Namespaces | Functions
ShaderCompiler.cpp File Reference
#include <glad/glad.h>
#include <engine/resources/ShaderCompiler.hpp>
#include <engine/util/Errors.hpp>
#include <format>
#include <spdlog/spdlog.h>
#include <engine/graphics/OpenGL.hpp>
Include dependency graph for ShaderCompiler.cpp:

Namespaces

namespace  engine
 
namespace  engine::resources
 

Functions

int engine::resources::to_opengl_type (ShaderType type)
 
std::string_view engine::resources::to_string (ShaderType type)
 Converts a ShaderType to a string.