matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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This is the complete list of members for engine::resources::Mesh, including all inherited members.
AssimpSceneProcessor | engine::resources::Mesh | friend |
destroy() | engine::resources::Mesh | |
draw(const Shader *shader) | engine::resources::Mesh | |
m_num_indices | engine::resources::Mesh | private |
m_textures | engine::resources::Mesh | private |
m_vao | engine::resources::Mesh | private |
Mesh(const std::vector< Vertex > &vertices, const std::vector< uint32_t > &indices, std::vector< Texture * > textures) | engine::resources::Mesh | private |