matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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This is the complete list of members for engine::resources::Texture, including all inherited members.
bind(int32_t sampler) | engine::resources::Texture | |
destroy() | engine::resources::Texture | |
id() const | engine::resources::Texture | inline |
m_id | engine::resources::Texture | private |
m_name | engine::resources::Texture | private |
m_path | engine::resources::Texture | private |
m_type | engine::resources::Texture | private |
name() const | engine::resources::Texture | inline |
path() const | engine::resources::Texture | inline |
ResourcesController | engine::resources::Texture | friend |
Texture()=default | engine::resources::Texture | |
Texture(uint32_t id, TextureType type, std::filesystem::path path, std::string name) | engine::resources::Texture | inlineprivate |
type() const | engine::resources::Texture | inline |
uniform_name_convention(TextureType type) | engine::resources::Texture | static |