matf-rg-engine 1.0.0
Base for project for the Computer Graphics course at Faculty of Mathematics, University of Belgrade
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engine::resources::AssimpSceneProcessor Member List

This is the complete list of members for engine::resources::AssimpSceneProcessor, including all inherited members.

assimp_texture_type_to_engine(aiTextureType type)engine::resources::AssimpSceneProcessorprivatestatic
AssimpSceneProcessor(ResourcesController *resources_controller, const aiScene *scene, std::filesystem::path model_path)engine::resources::AssimpSceneProcessorinlineexplicit
m_meshesengine::resources::AssimpSceneProcessorprivate
m_model_pathengine::resources::AssimpSceneProcessorprivate
m_resources_controllerengine::resources::AssimpSceneProcessorprivate
m_sceneengine::resources::AssimpSceneProcessorprivate
process_material_type(std::vector< Texture * > &textures, const aiMaterial *material, aiTextureType type)engine::resources::AssimpSceneProcessorprivate
process_materials(const aiMaterial *material)engine::resources::AssimpSceneProcessorprivate
process_mesh(aiMesh *mesh)engine::resources::AssimpSceneProcessorprivate
process_meshes()engine::resources::AssimpSceneProcessor
process_node(const aiNode *node)engine::resources::AssimpSceneProcessorprivate